case study — cinched

Making fashion more personal, social, and effortless.

team

1 Product Designer

2 Software Engineers

role

Product Designer

timeline

Apr. 2025 - Sept. 2025

skills

Wireframing

Mobile Design

Prototyping

tools

Figma

01 / overview

A closet that feels like yours

Cinched is a vintage resale and style platform that rejects the “trend cycle.” Build digital closets, create outfits, and share your aesthetic.

As the sole product designer, I led Cinched from ambiguous concept to a functional MVP: UX strategy, information architecture, visual identity, and a scalable design system for web and mobile.

02 / the insight

Why we built this

People didn’t need a store. They needed a tool.

Outfit fatigue

Full closets, nothing to wear.

87%

want to style before they buy.

No tool to style

People can’t visualize combinations, and algorithms keep telling them what to buy.

Business goal: retention

Resale apps suffer “buy and bye.” A daily utility gives people a reason to come back.

03 / assumptions and hypothesis

Where the hypothesis came from

We started with a founder’s belief: people don’t just buy and sell clothes, they express identity through style.

Fifteen interviews and a direct Depop and Poshmark audit tested that belief before we committed to build. The 87% stat and the closet quote turned intuition into direction.

04 / research

How Depop and Poshmark compare

15 interviews with vintage enthusiasts, plus a direct audit of Depop and Poshmark.

Both have strong discovery and social features, but both are built around transactions. Depop’s new Outfits tool styles shoppable collages; Poshmark’s “closet” is a seller’s inventory.

Neither gives people a private space to catalog and combine what they already own. Cinched’s digital closet has the opposite goal: buying less by making your wardrobe usable again.

“I spend hours scrolling Depop, but I still have nothing to wear. I forget what’s even in my own closet.”

— Participant 3

Where They Fall Short

Commerce-first mindset limits creative expression

All platforms optimize for transactions. Social features feel secondary, tacked-on.

Can’t combine multiple items digitally

Item overload

Apps focus on individual listings rather than helping users see how pieces work together.

05 / design and iteration

Wireframing, prototyping, usability testing

I tested drag-and-drop, swipe-to-add, and template-based builders. Drag-and-drop won on playfulness and flexibility.

The call came from early build reviews, not an A/B test. With two engineers and no live users, waiting for statistical proof meant not shipping, so I chose to validate after launch.

What we tried and left behind

Swipe-to-add

Fast, but users couldn’t see multiple pieces at once, which mattered more than speed.

Template-based

The fastest build path, but it worked against the premise: personal style, not a formula. Cut first.

I also tested stacked cards for closet item selection, to see how tactile the experience could feel.

06 / the solution

Five core features that celebrate personal style

I designed Cinched around the idea that your closet should feel like a playground—a space to experiment, create, and share without pressure or judgment.

01

Style Onboarding

Pick up to three styles for fast personalization. Presets are quick, but they cap expression.

02

Outfit Builder

Drag and drop pieces you already own. Built to feel like play, but chosen on instinct and not yet validated with users.

03

Digital Closet

Catalog and mix-and-match what you own, a reason to open Cinched without buying. Hardest to instrument, with no usage data yet.

04

Outfit Playground

Algorithm-free style inspiration from other users. A bet on authenticity over engagement, and one we haven’t measured.

05

Wishlist

Swipe right to save pieces. A familiar pattern borrowed for speed, and the least differentiated feature.

07 / final results + reflections

In-person Pop-up Metrics

Cinched shipped as an MVP with the outfit builder, digital closet, and wishlist. Our first in-person pop-up in Austin, TX was the real-money test: $127.65 across 9 sales in 3.5 hours, 80% through Apple Pay, and zero sales lost to friction, including one buyer who waited out a checkout hiccup.

Card buyers spent roughly 2x more per order than cash buyers ($17.11 vs. $8.33). That demand moved seller storefronts to our next build priority.

The pop-up proves the transactional side. Closet engagement is still unmeasured, since we hadn’t instrumented usage tracking. Analytics for return visits and outfits created is the next infrastructure priority.

$127.65

TOTAL REVENUE

80%

VIA APPLE PAY

2x

CASH V CARD SPEND

9

TOTAL SALES

08 / the setback

Shipping without a way to prove the core bet

The biggest failure was sequencing, not design. With two engineers and a hard MVP deadline, analytics kept losing to core flows.

Cinched launched with proof that the transactional side works, but no way to know if the digital closet changes behavior: no return-visit rate, no outfit counts. I treated instrumentation as an add-on instead of scoping it into the MVP for the feature we were betting on.

09 / looking back

What I’d do differently

01

Ship instrumentation with the bet

Usage tracking belonged in the first sprint. It’s the only way to test the core hypothesis.

02

Get a direct line to users

Remote and solo, my feedback came secondhand through engineering. I’d set up a lightweight direct channel from day one.

03

Validate the outfit builder first

Even a scrappy test with 5 to 10 of our 15 interviewees would have beaten deciding on team feel alone.

04

Pull seller storefronts earlier

The pop-up showed transactional demand earlier than the roadmap assumed. I’d re-sequence around evidence.

10 / reflection

Reflection & Lessons Learned

I prioritized the styling side, treating buying and selling as infrastructure. The Austin pop-up changed my mind: watching $127.65 change hands made it clear real commerce was happening whether or not I’d designed for it.

User research tells you what people want to do. Watching real money move tells you what they’re already doing, and the second can override the first.

say hi.

© camille manalo 2026